This is me!
Who am I, anyway?
You might be wondering who I am. You are on this page to find that out, I presume? Well, look no further! You are in the perfect place.
I am a twenty one year old Polish guy living in Brighton, England, and working as a video game developer. I have lived here in England for over half of my life now, and I like it here quite a bit, so I'm going to stay and do my thing here. It's my home. In my spare time, I like write, read, exercise, game and develop video games. Potentially watching a movie or two, if the situation calls for it. Also, I love coffee
However, this website is about my software development portfolio, so I would just like a minute to write about my experience with games, software development and computing in general.
So here it goes:
Ever since I was around three years old, I have been into gaming more than anything in my life (cliche, I know). When I was not playing games, I was drawing them. Board games, card games, video game concepts - everything I could think of. It was simply an aspect of my life that has been there with me since the very beginning, and has been a part of my life all throughout. Of course, I was never actually able to make games on my own, I was just a kid who could barely keep a computer alive from constant virus-ridden downloads. But nevertheless, I kept doing what I liked - concept art.
Shortly after moving to England, at the age of ten years, I decided that I like art, and that animation would be my focus. I liked both of those aspects, when it came to animated movies and games, so I poured my heart and soul into those topics. However, I lacked patience, and nothing that I made lived up to my expectations, so I slowly faded away from art and animation.
A bit later, I got into Flash, and I made some simple things in it, such as silly quiz games, an RPG game using a non-coding engine or a very poor attempt at a platforming game. That phase of my life came and went just as fast.
At sixteen years of age, I have discovered the tool that would kick-start my game development passion, career and training - GameMaker by YoYo Games. That engine was a game-changer.
Through GameMaker and a comprehensive series of tutorials, I have learned basic game logic, structure, how to start and finish a game and many more core concepts that were very much beneficial to me.
However, at the time I still knew no coding, I was simply using drag-and-drop elements that GameMaker provides and is very famous for. At the same time, I started going to college to do my A-Levels in English Language and Computing. There, I have learned the fundamentals of coding in C, Visual Basic and Java.
On top of that, I have created some text adventure games which also taught me how to use C++ to a very basic extent. Over the course of two years, in and out of college, I felt like I have learned more about my passion than in the 16 prior years.
From then on, I have decided that I wanted to be a programmer. I loved doing it, and I still would not choose anything over coding and games development when it comes to work and hobbies.
Learning computer science after college was a lot easier. I went on to university, where I studied over past 3 years and have learned even more about coding, technology, networking, business and many other topics. I have graduated from Kingston University with First Class Honours.
I am still learning. Learning more than ever before, completing project after project in order to build my portfolio and learn all there is to games development and computing. So I can work in games. So I can put smiles on people's faces, and have a better future.
This is where I am now. This is the exact reason this website stands - so I can show off my creations to the world.