CHarisma.ai
I joined Charisma.ai team as a Lead Game Developer, but my area of responsibilities spanned far beyond my game developer title.
My day to day tasks involved maintaining our company SDKs in Unity and Unreal Engine, creating projects for clients end-to-end, and maintaining communications with developers using our product.
I have also been continously involved in numerous R&D tasks, and helping the rest of the company in whatever way I could. For example, I have spent a great deal of time working with web technologies, such as WebGL and ThreeJS, creating conversational experiences, and researching ways of bringing realtime audio tech into the web at low latency - tech such as lipsyncing or speech input.
For a time, I have also done UX full time, creating full website wireframes for the innovative ‘Charismatic’ story generation tool, available soon.
Charisma can be found here.